We would like to inform players that our dedicated servers, where the game worlds are located, have received the expected maintenance and everything is back to normal. We sincerely apologize for any instabilities.
We would like to inform players that our dedicated servers, where the game worlds are located, have received...
We would like to inform players that, in the coming days, our worlds may experience some instability due to...
We would like to inform players that, in the coming days, our worlds may experience some instability due to maintenance being performed on the dedicated game world servers, but nothing will be lost. We will inform you here when everything returns to normal.
For now, we'll keep Dawnport as the starting city; Newhaven will be unlocked soon with endgame resources.
For now, we'll keep Dawnport as the starting city; Newhaven will be unlocked soon with endgame resources.
We were informed that there was a bug with the Monk vocation NPC in Downport, preventing players from being...
We were informed that there was a bug with the Monk vocation NPC in Downport, preventing players from being sent to the mainland. Due to the severity of the bug, we have already fixed it, released the patch, and restarted all worlds; everything is now back to normal.
Starting with the next server save, a bug with the NPC Oressa will be fixed.
Starting with the next server save, a bug with the NPC Oressa will be fixed.
We have an important announcement: our server is now running on protocol 15.24, the latest version of the Tibia client. Starting today, all players can connect using the new client and experience everything it brings.
This is an open testing phase, and your participation is essential. We encourage you to play as usual and keep an eye out for any unexpected behavior — whether it's related to connection, combat, spells, the interface, or anything else in the game.
What's new in this client update? This version incorporates features from Tibia's official Winter Update 2025, and we want to give you a quick overview of what has been added: Spell Opacity — You can now fine-tune the visibility of spell effects directly from a dedicated menu. Sliders ranging from 0% to 100% let you adjust the opacity of your own spells, other players' spells, and monster effects independently. A separate opacity setting for creature effects in boss areas is also available. Improved Object Targeting & Multi-Action Button — A new "Use at cursor position" option lets you apply objects directly to whatever is beneath your mouse pointer, cutting interactions from two clicks to one. The Multi-Action Button allows up to three actions to be assigned to a single hotkey, cycled through with repeated presses — giving you far more flexibility during gameplay. New Task System — Two interconnected challenge types have been introduced: Bounty Tasks and Weekly Tasks. The Task Board is the central hub for choosing your activities. Bounty Tasks reward experience, Reroll Tokens, and Bounty Points, and also let you personalize hunts by setting preferred and avoided creatures. Weekly Tasks bring rotating kill and delivery objectives, rewarding experience, Hunting Task Points, and Soulseals for solo challenges in the Soulpit. General Improvements:
What about end-game content? We know many of you are eager for the deeper end-game content that came with this update — including the Order of the Stag and Roost of the Graveborn quests, new equipment, weapons, mounts, outfits, and achievements. We are actively working on implementing these features gradually and carefully to ensure they work properly within our server. Updates will be announced as each piece becomes ready. Found a bug or any instability? Please report it to the team with as much detail as possible: describe what happened, where it occurred, which client version you were using, and attach a screenshot if you can. The more information you provide, the faster we can get it fixed. Your feedback makes all the difference in keeping the server stable and enjoyable for everyone. We are counting on you!
Happy hunting, TibiaOT |
We are thrilled to announce the launch of "Eclipse" - our newest Open PvP world designed for players seeking balanced rates in an intense combat environment! Our World Options:
Eclipse Features:
Choose Your Adventure:
Launch Details:
All our worlds offer unique experiences tailored to different playstyles. Whether you seek intense challenge, fierce combat with balanced rates, or protected balanced adventure, we now have the perfect realm for you. Eclipse is launching soon - prepare your characters!
May your journey be prosperous! |
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We are thrilled to announce the launch of "Breeze" - our newest Optional PvP world designed for players seeking a more accessible and balanced gaming experience! We apologize for the short notice, but we made a last-minute decision to offer our community another world option that complements our diverse server philosophy. Our World Options:
Breeze Features:
Choose Your Adventure:
Launch Details:
All three worlds offer unique experiences tailored to different playstyles. Whether you seek intense challenge, fierce competition, or balanced adventure, we now have the perfect realm for you. Breeze is launching soon - prepare your characters!
May your journey be prosperous! |
As 2025 comes to an end, we want to thank each and every one of you for being part of our community! It has been an incredible year filled with adventures, epic achievements, memorable battles, and many friendships formed. During this holiday season, we wish you all special moments with family and friends. May the Christmas spirit bring peace, joy, and prosperity to everyone! Enjoy the holidays, rest, recharge your energy, and get ready for an even more amazing 2026 in our world! May your adventures be legendary and your loots always rare!
Merry Christmas and a Happy New Year! TibiaOT Team |




ear TibiaOT adventurers,
